
@Oc           @  sC   d  Z  d d k l Z d d k l Z d d k l Z d   Z d S(   sj   
$Rev: 618 $
$LastChangedBy: satoon101 $
$LastChangedDate: 2012-01-28 21:12:51 -0500 (Sat, 28 Jan 2012) $
i(   t   with_statement(   t   path(   t   ConfigContextManagerc       '   C  s  t  t t  i  i }  i   } z^| ~ } d | _ d | _ | i d  | i	 d  i } i   } zm | ~ } d | _ | i
 i d d  | i
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 i d
 d  d | _ d | _ t | _ Wd  | ~ QX| i	 d  i } i   } zY | ~ } d | _ | i i d d  | i i d d  d | _ d | _ t | _ Wd  | ~ QX| i	 d  i } i   }	 ze |	 ~	 } d | _ | i i d d d  | i i d d d  d | _ d d | _ t | _ Wd  | ~ QX| i	 d   i }
 i   } zi | ~ } d! | _ | i i d"  | i i d#  | i
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 i d- d.  d | _ d/ d0 | _ t | _ Wd  | ~ QX| i	 d1  i } i   } z8 | ~ } d2 | _ | i
 i d3  d4 | _ d5 | _ Wd  | ~ QX| i d6  | i	 d7  i } i   } z | ~ } d8 | _ | i
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 i d= d>  | i i d? d@  | i i dA dB  d | _ dC dD | _ Wd  | ~ QX| i dE  | i	 dF  i } i   } zL | ~ } dG | _ | i i dH  | i i dI  d | _ dJ dK | _ Wd  | ~ QX| i	 dL  i } i   } z\ | ~ } dM | _ | i i dN  | i i dO  | i i dP  dQ | _ dR dS | _ Wd  | ~ QX| i dT  | i	 dU  i } i   } zX | ~ } dV | _ | i
 i dW dX  | i
 i dY dZ d[ d\  d] | _ d^ | _ Wd  | ~ QX| i d_  | i	 d`  i } i   } z | ~ } da | _ | i i db dc  | i i dd  | i
 i de df  | i
 i dg  | i i dh  | i i di dj  d | _ dk dl | _ Wd  | ~ QXWd  |  ~  QXd  S(m   Ns   English Server Configurations&   This file controls GunGame51 settings.s   WEAPON SETTINGSt   gg_weapon_order_files   WEAPON ORDER FILEs   The file must be s-   located under "cfg/gungame51/weapon_orders/".s   Changing this variable s!   in-game will result in a restart.s   If gg_weapon_order_random = 1s)   , this will be the starting weapon order.t   default_weapon_orders0   The file that will be used for the weapon order.t   gg_weapon_order_randoms   RANDOM WEAPON ORDER FILEs   0 = (Disabled) use s*   gg_weapon_order for a static weapon order.s   1 = (Enabled) s'   get a new weapon order each map change.i    s1   Randomly select a new weapon order file each map.t   gg_weapon_order_random_excludeds"   RANDOM WEAPON ORDER EXCLUDED FILESs%   "" = (Disabled) No weapon orders are s.   excluding when choosing a random weapon order s*   with gg_weapon_order_random enabled above.s(   "name1,name2" = (Enabled) Exclude these s+   orders when choosing a random weapon order s   weapon_short,nade_bonus_orders   Excluded orders when choosing s+   a random order with gg_weapon_order_random.t   gg_weapon_order_sort_types   WEAPON ORDER SORT TYPEs(   #default  = Order will go Top -> Bottom.s,   #random   = Order will be randomly shuffled.s   #random sort type will move s3   hegrenade and knife levels to the end of the order.s   #defaults   The order in which s&   the weapons and levels will be sorted.t   gg_multikill_overrides   MULTIKILL OVERRIDEs/   Keep this variable set to 0 unless you want to s;   override the values you have set in your weapon order file.s   This will not override s(   hegrenade and knife, these are always 1.s   The amount of kills a s$   player needs to level up per weapon.t   gg_map_strip_exceptionss   WEAPON REMOVALs%   Only weapon_* entities are supported.s    hegrenade,flashbang,smokegrenades2   The weapons that will not be removed from the map.s   MAP SETTINGSt   gg_dynamic_chattimes   DYNAMIC END OF MAP CHAT TIMEs   Dynamic chat time is s'   based on the end of round winner music.s*   When enabled, the players will be able to s(   chat for the length of the winner music.s   If disabled, the s$   "mp_chattime" variable will be used.s   0 = (Disabled) Use s"   the server's mp_chattime variable.s   1 = (Enabled) Use the s$   length of the individual audio file.s   Enables dynamic end of round s$   chat time based on the winner music.s   PLAYER SETTINGSt   gg_player_defusert   DEFUSERSs   0 = Disableds   1 = Enableds&   Automatically equip Counter-Terrorist s'   players with defusal kits on bomb maps.t   gg_player_armort   ARMORs   0 = No armors   1 = Kevlar onlys!   2 = Assaultsuit (Kevlar + Helmet)i   s   The type of armor players s"   are equipped with when they spawn.s   SOUND SETTINGSt   gg_soundpacks
   SOUND PACKs   Sound packs are located in s'   "../cstrike/cfg/gungame51/sound_packs".s"   The INI file names located in the s7   "sound_packs" directory minus the ".ini" extension are s9   what you would use when declaring the default sound pack s.   that players will hear when sounds are played.t   defaults2   Controls which sound pack will be used by default.s   DATABASE SETTINGSt   gg_prune_databases   STATS DATABASE PRUNEs   The number of days of s/   inactivity for a winner that is tolerated untils#   they are removed from the database.s   Pruning the database of s(   old entries is STRONGLY RECOMMENDED for s   high-volume servers.s4   0 = Do not prune inactive winners from the database.s   # = Number of inactive days s,   before a winner is pruned from the database.s   The number inactive days s-   before a winner is removed from the database.(   R   R   t   __file__t   namebaset   __exit__t	   __enter__t   namet   descriptiont   cfg_sectiont   cfg_cvart   notest   appendR   t   textt   Truet   notifyt   options(   t   _[1]t   _[2]t   configt   _[3]t   _[4]t   cvart   _[5]t   _[6]t   _[7]t   _[8]t   _[9]t   _[10]t   _[11]t   _[12]t   _[13]t   _[14]t   _[15]t   _[16]t   _[17]t   _[18]t   _[19]t   _[20]t   _[21]t   _[22]t   _[23]t   _[24](    (    s_   /home/saberrider/srcds/css/cstrike/addons/eventscripts/gungame51/core/cfg/files/gg_en_config.pyt   load   s    .		(			(			(				
(		
(			
(		(		(		(		(			(			N(   t   __doc__t
   __future__R    R   t   gungame51.core.cfg.configsR   R:   (    (    (    s_   /home/saberrider/srcds/css/cstrike/addons/eventscripts/gungame51/core/cfg/files/gg_en_config.pys   <module>   s   