łň
őÜNc           @  sC   d  Z  d d k l Z d d k l Z d d k l Z d   Z d S(   sj   
$Rev: 571 $
$LastChangedBy: satoon101 $
$LastChangedDate: 2011-10-24 01:05:16 -0400 (Mon, 24 Oct 2011) $
i˙˙˙˙(   t   with_statement(   t   path(   t   ConfigContextManagerc       
   C  s  t  t t  i i d  d d  i }  i   } zŔ | ~ } | i d  i } i   } z | ~ } d | _ | i	 i
 d d  | i i
 d d	  | i i
 d
 d  | i i
 d  | i i
 d d  d | _ d d | _ Wd  | ~ QXWd  |  ~  QXd  S(   Nt   scriptsi    i   t   gg_friendlyfires   FRIENDLY FIREs$   Automatically turn on friendly fire s;   when a player reaches "x" levels below the last level (+1).s#   gg_friendlyfire 1
- The above will s:   turn on friendly fire when a player reaches the last levels4   gg_friendlyfire 2
- The above will turn on friendly s5   fire when a player reaches one level before the last.s+   0 = (Disabled) Do not load gg_friendlyfire.s$   # = (Enabled) Turn on friendly fire s;   when a player reaches "#" (+1) levels below the last level.s    The number (+1) of levels below s'   the last level to enable friendly fire.i˙˙˙˙(   R   R   t   __file__t   parentt   splitt   __exit__t	   __enter__t   cfg_cvart   namet   descriptiont   appendt   examplest   optionst   defaultt   text(   t   _[1]t   _[2]t   configt   _[3]t   _[4]t   cvar(    (    s{   /home/saberrider/srcds/css/cstrike/addons/eventscripts/gungame51/scripts/included/gg_friendlyfire/gg_friendlyfire_config.pyt   load   s"    <(			N(   t   __doc__t
   __future__R    R   t   gungame51.core.cfg.configsR   R   (    (    (    s{   /home/saberrider/srcds/css/cstrike/addons/eventscripts/gungame51/scripts/included/gg_friendlyfire/gg_friendlyfire_config.pys   <module>   s   