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øÿlOc           @€  sC   d  Z  d d k l Z d d k l Z d d k l Z d „  Z d S(   sj   
$Rev: 625 $
$LastChangedBy: satoon101 $
$LastChangedDate: 2012-03-21 23:37:28 -0400 (Wed, 21 Mar 2012) $
iÿÿÿÿ(   t   with_statement(   t   path(   t   ConfigContextManagerc          C€  s¸  t  t t ƒ i i d ƒ d5 d ƒ i }  i ƒ  } zv| ~ } | i d ƒ i } i ƒ  } zd | ~ } d | _ | i	 i
 d d d ƒ | i i
 d	 ƒ | i i
 d
 d ƒ d | _ d | _ Wd  | ~ QX| i d ƒ i } i ƒ  } zŒ | ~ } d | _ | i	 i
 d ƒ | i i
 d d d ƒ | i i
 d d ƒ | i i
 d ƒ d | _ d d d d d g | _ d | _ Wd  | ~ QX| i d ƒ i } i ƒ  }	 z1 |	 ~	 } d | _ d | _ d | _ d | _ Wd  | ~ QX| i d  ƒ i }
 i ƒ  } z1 | ~ } d | _ d | _ d | _ d! | _ Wd  |
 ~
 QX| i d" ƒ i } i ƒ  } z1 | ~ } d | _ d# | _ d | _ d$ | _ Wd  | ~ QX| i d% ƒ i } i ƒ  } zu | ~ } d& | _ | i	 i
 d' d( ƒ | i i
 d) ƒ | i i
 d* ƒ | i i
 d+ ƒ d | _ d, | _ t | _ Wd  | ~ QX| i d- ƒ i } i ƒ  } z` | ~ } d. | _ | i	 i
 d/ ƒ | i i
 d0 d1 ƒ | i i
 d2 d3 ƒ d | _ d4 | _ Wd  | ~ QXWd  |  ~  QXd  S(6   Nt   scriptsi    i   t   gg_spawn_protects   SPAWN PROTECTIONs%   The number of seconds to allow spawn s:   protection, in which they will be immune to other players s.   fire but cannot levelup if they kill a player.s,   0 = (Disabled) Do not load gg_spawn_protect.s   # = Time (in seconds) s"   for players to be spawn protected.s"   Enables/Disables spawn protection.t   gg_spawn_protect_reds   SPAWN PROTECTION COLORSs0   The player's color while under spawn protection.s,   Colors are set via the RGB (red/green/blue) s8   model. For more information on how to get the color you s.   want, visit:
	http://www.tayloredmktg.com/rgb/s4   Alpha is the transparency of the player.  The lower s4   the number, the more transparent the player becomes.s   0-255iÿ   s   Default Values:s      * Red: 255s      * Green: 255s      * Blue: 255s      * Alpha: 255s,   The red shade of the spawn protected player.t   gg_spawn_protect_greent    s.   The green shade of the spawn protected player.t   gg_spawn_protect_blues-   The blue shade of the spawn protected player.t   gg_spawn_protect_alphai–   s(   The alpha of the spawn protected player.t   gg_spawn_protect_cancelonfires!   SPAWN PROTECTION "CANCEL-ON-FIRE"s3   Cancels the spawn protection timer when the player s5   fires their weapon and allows the player to level up.s1   Uses "eventscripts_noisy", which "may" cause lag.s9   0 = (Disabled) Do not load gg_spawn_protect_cancelonfire.s1   1 = (Enabled) Load gg_spawn_protect_cancelonfire.s2   Cancels spawn protection when the weapon is fired.t   gg_spawn_protect_can_level_ups   ALLOW LEVELING WHILST PROTECTEDs+   Players can level up while spawn protected.s   0 = (Disabled) Do not allow s*   players to level up while spawn protected.s   1 = (Enabled) Allow players s"   to level up while spawn protected.s/   Allow players to level up while spawn protectediÿÿÿÿ(   R   R   t   __file__t   parentt   splitt   __exit__t	   __enter__t   cfg_cvart   namet   descriptiont   appendt   optionst   defaultt   textt   notest   default_textt   Truet   notify(   t   _[1]t   _[2]t   configt   _[3]t   _[4]t   cvart   _[5]t   _[6]t   _[7]t   _[8]t   _[9]t   _[10]t   _[11]t   _[12]t   _[13]t   _[14]t   _[15]t   _[16](    (    s}   /home/saberrider/srcds/css/cstrike/addons/eventscripts/gungame51/scripts/included/gg_spawn_protect/gg_spawn_protect_config.pyt   load   sŠ    <(			(					(			(			(			(							(			N(   t   __doc__t
   __future__R    R   t   gungame51.core.cfg.configsR   R.   (    (    (    s}   /home/saberrider/srcds/css/cstrike/addons/eventscripts/gungame51/scripts/included/gg_spawn_protect/gg_spawn_protect_config.pys   <module>   s   